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Designing Interfaces
Jenifer Tidwell
0596008031
November 2005
Paperback
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Book Description
Designing a good interface isn't easy. Users demand software that is well-behaved, good-looking, and easy to use. Your clients or managers demand originality and a short time to market. Your UI technology -- Web applications, desktop software, even mobile devices -- may give you the tools you need, but little guidance on how to use them well.

UI designers over the years have refined the art of interface design, evolving many best practices and reusable ideas. If you learn these, and understand why the best user interfaces work so well, you too can design engaging and usable interfaces with less guesswork and more confidence.

Designing Interfaces captures those best practices as design patterns -- solutions to common design problems, tailored to the situation at hand. Each pattern contains...



Getting to Know ArcGIS Desktop: The Basics of ArcView, ArcEditor, and ArcInfo Updated for ArcGIS 9 (Getting to Know series)
Robert Burke, et al
158948083X
June 1, 2004
Paperback
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Book Description
With revised material and new exercises based on ArcGIS version 9, this updated work acquaints geographers and GIS professionals with the principles of GIS as it teaches the mechanics of using ArcGIS software. Conceptual material is followed by scripted software exercises. Necessary GIS skills are presented in a variety of areas-map symbology, data overlay, map projection, and data conversion-as the making of maps and the analysis of geographic data is conceptualized. Spatial modeling exercises using the ModelBuilder technology of ArcGIS version 9 are also provided. Other topics covered include organizing data, planning a GIS project, creating derived data, and presenting results.

About the Author
Tim Ormsby, Eileen Napoleon, and Robert Burke are technical writers at ESRI Press...


User Interface Design for Programmers
Joel Spolsky
1893115941
May 2001
Paperback
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Scripting News,January 11,2002
"Scripting News Blogger of the Year, 2001"

Book Description
Full color guide showing any programmer how to become a good user interface designer. Discusses information programmers need to know, and features examples of what to do and not to do with user interfaces. Poses logical rules that can be used without artistic talent. Softcover.

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Practitioner's Handbook for User Interface Design and Development
R. J. Torres
0130912964
Oct 2001
Paperback
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Book Description
Preface Although there are a large number of software products in the world today, the number of software user interfaces with high usability is painfully small. Furthermore, the number of software products with overall high usability is even smaller. These days, as in the past, it takes more than just a pretty interface to achieve high and competitive overall user satisfaction. An aesthetic interface with in-depth character is what users, customers, and business sponsors are seeking. This is a daunting task for software designers and developers who are under constant pressure to reduce product cost, reduce development time, deliver increasing features, and improve quality relative to competition in a rapidly changing world wide environment. People in the software development business today (and in particular,...


The Motorola Mc68000 Microprocessor Family
Barbara Lawson
0136039863
Jan 1987
Hardcover
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The Design of Everyday Things
Donald A. Norman
0465067107
August 2002
Paperback
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Book Review
Anyone who designs anything to be used by humans--from physical objects to computer programs to conceptual tools--must read this book, and it is an equally tremendous read for anyone who has to use anything created by another human. It could forever change how you experience and interact with your physical surroundings, open your eyes to the perversity of bad design and the desirability of good design, and raise your expectations about how things should be designed. --This text refers to the Paperback edition.

Los Angeles Times
...makes a strong case for the needlessness of badly conceived and badly designed everyday objects...[T]his book may herald the beginning of a change in user habits and expectations, a change that manufacturers would be obliged to respond to....


The Elements of User Experience: User-Centered Design for the Web
Jesse James Garrett
0735712026
October 11, 2002
Paperback
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Alan Cooper, Author of About Face and The Inmates Are Running the Asylum
"Garrett brings incisive clarity to the complex process of providing a high-quality experience to people who use your web site."

Steve Krug, Author of Don't Make Me Think!
"Garrett has finally expanded his famous diagram into a book that clarifies the entire jumbled field of user experience design."

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Computer Organization and Design: The Hardware/Software Interface
David A. Patterson
1558606041
August 2004
Textbook Paperback
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Review
The choice of Real Stuff is judicious. The Computers in the Real World sections are interesting to read and should widen the horizons of the too often too tech-oriented Sophomores and Juniors. On the whole this is a very solid book and the success of the third edition is assured as has been the success of its two predecessors.
Jean-Loup Baer, University of Washington

I am very impressed with the new sections 'Computers in the Real World.' It is very interesting and speaks to the students who would like to feel a connection between classroom materials and real-world applications. I am very pleased with the manuscript for the third edition. This revision is well-updated and a comprehensive introduction to the hardware and software fundamentals.
David Brooks, Harvard University

The logical development...


Principles and Guidelines in Software User Interface Design
Deborah J. Mayhew
0137219296
Oct 1991
Paperback
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The publisher, Prentice-Hall ECS Professional
A comprehensive sourcebook of practical guidelines for developing clear software user interfaces.

From the Back Cover
Here's a comprehensive sourcebook, filled with concrete design guidelines for developing clear software interfaces. In it, readers will find practical guidelines including the high level conceptual model, dialog styles, organization of functionality to support user tasks, and effective error handling. Suitable for novice and experienced software development professionals. Based on extensive research in human computer interaction. Provides guidance for both the design of traditional interfaces, such as menus and fill-in forms implemented on character-based screens, and for the design of state-of-the-art user interfaces such as direct...


About Face 2.0: The Essentials of Interaction Design
Alan Cooper
0764526413
March 2003
Paperback
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Review
“…very informative and challenging…ought to be read by any one who makes any claim to design user interfaces. Highly recommended..” (ACCU, 13th February, 2005)

"...provides detailed and easily readable information on interaction design..." (M2 Best Books, 23 July 2003)

"developers have a lot to learn from this book..." (Managing Information, April 2004)

M2 Best Books, 23 July 2003
"...provides detailed and easily readable information on interaction design..."

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Virtual Environments and Advanced Interface Design
Woodrow Barfield
0195075552
Jan 1995
Hardcover
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Book Description
This sweeping introduction to the science of virtual environment technology masterfully integrates research and practical applications culled from a range of disciplines, including psychology, engineering, and computer science. With contributions from the field's foremost researchers and
theorists, the book focuses in particular on how virtual technology and interface design can better accommodate human cognitive, motor, and perceptual capabilities. Throughout, it brings the reader up-to-date with the latest design strategies and cutting-edge virtual environments, and points to
promising avenues for future development. The book is divided into three parts. The first part introduces the reader to the subject by defining basic terms, identifying key components of the virtual environment, and reviewing the...


Designing the User Interface: Strategies for Effective Human-Computer Interaction
Ben Shneiderman
0321197860
March 2004
Textbook Hardcover
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Book Description
The much-anticipated fourth edition of Designing the User Interface provides a comprehensive, authoritative introduction to the dynamic field of human-computer interaction (HCI). Students and professionals learn practical principles and guidelines needed to develop high quality interface designs—ones that users can understand, predict, and control. It covers theoretical foundations, and design processes such as expert reviews and usability testing. Numerous examples of direct manipulation, menu selection, and form fill-in give readers an understanding of excellence in design. Recent innovations in collaborative interfaces, online help, and information visualization receive special attention. A major change in this edition is the integration of the World Wide Web and mobile devices throughout the book. Chapters...


The Art of Human-Computer Interface Design
Brenda Laurel
0201517973
Jan 1990
Paperback
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Book Review
The classic Art of Human-Computer Interface Design is one book that isn't filled with code samples but is nonetheless a thought-provoking resource for developers. The book is a collection of essays from industry luminaries such as Alan Kay, Nicholas Negroponte, and Ted Nelson. Don't expect to read it for hard-and-fast advice on solving your programming problems, but do expect to gain new perspectives on how your users view your applications and what they expect from a computer.

Book Description
A treasury of ideas and opinions from leading thinkers in the computer industry, 'Art of Human-Computer Interface Design' delves into the strategies, reasoning, and future direction of human-computer interaction and the overall relationship between computers and people.

This book...



Handbook of Modern Sensors : Physics, Designs, and Applications (Handbook of Modern Sensors)
Jacob Fraden
0387007504
December 4, 2003
Hardcover
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Biomedical Instrumentation & Technology
"...a very useful book.... It strikes an excellent balance between a large variety of different sensor types and moderate description of each to yield a book of reasonable length.... Provides excellent information on all types of physical measurements. I recommend it highly." --This text refers to the Hardcover edition.

Book Description
The Handbook's coverage of sensors is extensive, ranging from simple photodiodes to complex devices containing components in combination. It offers hard-to-find reference data on the properties of numerous materials and sensing elements and emphasizes devices that are less well-known, whose technology is still being refined, and whose use permits the measurement of variables that were previously ...


Don't Make Me Think! A Common Sense Approach to Web Usability
Steve Krug
0789723107
October 2000
Paperback
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Book Review
Usability design is one of the most important--yet often least attractive--tasks for a Web developer. In Don't Make Me Think, author Steve Krug lightens up the subject with good humor and excellent, to-the-point examples.

The title of the book is its chief personal design premise. All of the tips, techniques, and examples presented revolve around users being able to surf merrily through a well-designed site with minimal cognitive strain. Readers will quickly come to agree with many of the book's assumptions, such as "We don't read pages--we scan them" and "We don't figure out how things work--we muddle through." Coming to grips with such hard facts sets the stage for Web design that then produces topnotch sites.

Using an attractive mix of full-color screen shots, cute cartoons and diagrams, and informative sidebars,...



Cross-GUI Handbook
Aaron Marcus
0201575922
Nov 1994
Paperback
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Book Info
Gives detailed comparisons of the features, capabilities, and strengths of these GUIs. Practical reference for user interface design. Paper. DLC: Graphical user interfaces (Computer systems)

Back Cover Copy


0201575922B04062001

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Designing Web Usability: The Practice of Simplicity
Jakob Nielsen
156205810X
December 1999
Paperback
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Book Review
Creating Web sites is easy. Creating sites that truly meet the needs and expectations of the wide range of online users is quite another story. In Designing Web Usability: The Practice of Simplicity, renowned Web usability guru Jakob Nielsen shares his insightful thoughts on the subject. Packed with annotated examples of actual Web sites, this book sets out many of the design precepts all Web developers should follow.

This guide segments discussions of Web usability into page, content, site, and intranet design. This breakdown skillfully isolates for the reader many subtly different challenges that are often mixed together in other discussions. For example, Nielsen addresses the requirements of viewing pages on varying monitor sizes separately from writing concise text for "scanability." Along the way, the author pulls no...



Perl Best Practices
Damian Conway
0596001738
July 12, 2005
Paperback
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Book Description
Many programmers code by instinct, relying on convenient habits or a "style" they picked up early on. They aren't conscious of all the choices they make, like how they format their source, the names they use for variables, or the kinds of loops they use. They're focused entirely on problems they're solving, solutions they're creating, and algorithms they're implementing. So they write code in the way that seems natural, that happens intuitively, and that feels good.

But if you're serious about your profession, intuition isn't enough. Perl Best Practices author Damian Conway explains that rules, conventions, standards, and practices not only help programmers communicate and coordinate with one another, they also provide a reliable framework for thinking about problems, and a common language for expressing...



Macromedia Flash Interface Design
Darcy DiNucci
0321123999
Oct 2002
Paperback
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Book Description
Everyone knows that Macromedia Flash makes a Web site fun; Macromedia Showcase: Flash Interface Design shows how Flash makes sites more effective. Author and Web expert Darcy DiNucci dissects the interfaces of 12 exemplary Flash sites, showing how to use the technology in practical, innovative ways to make a site more usable and inspirational. While other Flash books focus on mastering basic Flash skills or advanced ActionScripting, this book wraps itself around the indispensable thinking that must happen before coding begins: how to make the site you're designing work for your client and its audience. Copious four-color illustrations reveal the intricacies of each site's design and how it functions. Detailed sidebars highlight innovative pieces of code. Along the way, you'll also learn Flash-specific interface...


Web Navigation: Designing the User Experience
Jennifer Fleming
1565923510


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Book Review
Jennifer Fleming knows that the best way to prove a point is to use a striking example. She loads Web Navigation: Designing the User Experience with quotes and screen shots that deconstruct some of the most fascinating, successful, and innovative sites devised. Fleming also recommends books within Web Navigation's margins that cover the discussed subjects in more depth. Far from distracting, Fleming's style allow the readers to take notes, think about what each site's page is trying to accomplish, and refocus with the author on the topic.

This book makes it clear that there isn't one right pattern to a successful site. In the case of National Geographic online, she sees the way the site guides and educates the user as its main attribute. For CNET, it's the speed at which it presents well-filtered results and reviews. For...



User Interface Design
Soren Lauesen
0321181433
Feb 2005
Paperback
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Book Description
Why is it that some computing systems appear simple and intuitive to use, while others confuse the users trying to work with them? For some software designers the interface is still seen as an add-on when the rest of the program has been written while human-computer interaction specialists consider programming the final task after numerous interface prototypes have been designed and evaluated. This book bridges the gap between the communities by showing how to design screens in a systematic way so that they are easy to understand and support the user interface efficiently. To do so, it draws on experience from programmers as well as usability specialists. Rather than just showing the reader how to design an interface, the book details how to actually make a fully functional interface putting theory into...


User Interface Design and Evaluation
Debbie Stone
0120884364
March 2005
Textbook Paperback
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Review
"User Interface Design and Evaluation is comprehensive and clear. It's an amazing achievement -- a textbook in plain English that works both for the classroom and for practitioners learning on their own. It covers the entire user-centered design process with details on the steps and techniques for requirements gathering, design, and evaluation. It includes great stories and case studies as well as engaging exercises. This is a superb book that puts all the pieces together."
-Ginny Redish, Redish & Associates, Inc.

"What makes this book unique is its blend of traditional HCI concepts and contemporary guidelines as well as its inclusion of practical pointers for acceptance of user-centered design. Unlike other HCI books, this text is generally succinct and to the point. Yet beyond being an excellent reference, it...


Voice User Interface Design
Michael H. Cohen
0321185765
Feb 2004
Paperback
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Book Description
Comprehensive and authoritative guide to voice user interface (VUI) design. Includes an examination of problems and issues unique to VUI design. Softcover.

From the Back Cover

This book is a comprehensive and authoritative guide to voice user interface (VUI) design. The VUI is perhaps the most critical factor in the success of any automated speech recognition (ASR) system, determining whether the user experience will be satisfying or frustrating, or even whether the customer will remain one. This book describes a practical methodology for creating an effective VUI design. The methodology is scientifically based on principles in linguistics, psychology, and language technology, and is illustrated here by examples drawn from the authors' work at Nuance Communications, the...



Illustrator CS2 in Easy Steps (In Easy Steps Series)
Robert Shufflebotham
0760778582
December 2005
Paperback
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