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Clone Strike Booster Pack
Wizards of the Coast
0786934794
Dec 2004

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Final Fantasy VII Official Guide
David Cassady
1566867142
August 1997
Paperback
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Book Review
This Squaresoft-sanctioned book on one of the most highly anticipated console games ever does not disappoint. Those who have managed to obtain a copy of the game (descriptions of rioting and fighting upon the retail release of Final Fantasy IIV sound like sheer hyperbole, but probably aren't) will find plenty of helpful clues, maps, and general game play advice. Those less fortunate can at least take solace in--or further whet their appetites with--the hundreds of beautiful glossy screen shots that fill each chapter.

Book Description
With the Official Final Fantasy VII Strategy Guide gamers have the opportunity to save their world from an evil corporation which is siphoning off energy from the planet. Complete walkthroughs and all the maps help players navigate the game. ...


Underdark Booster Pack
Wizards of the Coast
0786935227
Oct 2005

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Warcraft: War of the Ancients Book Two: The Demon Soul
Richard A. Knaak
0743471202
November 2004
Mass Market Paperback
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Book Description
THE BURNING LEGION HAS COME. Led by the mighty Archimonde, scores of demonic soldiers now march across the lands of Kalimdor, leaving a trail of death and devastation in their wake. At the heart of the fiery invasion stands the mystic Well of Eternity -- once the source of the night elves' arcane power. But now the Well's energies have been defiled and twisted, for Queen Azshara and her Highborne will stop at nothing to commune with their newfound god: the fiery Lord of the Burning Legion...Sargeras. The night elf defenders, led by the young druid, Malfurion Stormrage, and the wizard, Krasus, fight a desperate battle to hold back the Legion's terrible onslaught. Though only embers of hope remain, an ancient power has risen to aid the world in its darkest hour. The dragons -- led by the powerful Aspect, Neltharion --...


Player's Handbook, Version 3.5
Jonathan Tweet
0786928867
July 2003
Hardcover
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Book Review
This Revised Edition (also called 3.5) of one-third of the Dungeons & Dragons trinity of core rulebooks (the other two being The Dungeon Master's Guide and The Monster Manual) contains errata, rules updates, and outright changes to the already-published Third Edition rules. The majority of changes are made in a quest for the holy grail of game rules: balance. To prevent boredom and enable creative choices, no single ability, spell, character class, or weapon should have an overwhelming advantage over another. So what has changed? The spells Harm, Heal, and Haste have been toned down. Other spells have been adjusted or renamed. Weapons are classified by the Size of the intended wielder, not the size of the individual weapons. A noteworthy effect of this new weapon size system is that Small characters can wield small-size...


Dungeon Master's Guide II
Jesse Decker
0786936878
July 2005
Hardcover
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Book Description
A follow-up to the Dungeon Master's Guide, designed to aid Dungeon Masters and reduce game preparation time. The Dungeon Master's Guide II builds upon existing materials in the Dungeon Master's Guide. It is specifically designed to facilitate play, especially when the Dungeon Master has a limited amount of preparation time. Chapters include discussion on running a game, designing adventures, building and using prestige classes, and creating campaign settings. Ready-made game elements include instant traps, pre-generated locations, treasures, and a fully realized and rendered town.


The Dark Elf Trilogy: Homeland/ Exile/ Sojourn (Forgotten Realms Dark Elf Trilogy Series)
R. A. Salvatore
0786915889
February 2000
Paperback
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Book Description
This three-book set is perfect for collectors and an ideal gift for readers unfamiliar with the Forgotten Realms setting. The Dark Elf Trilogy--Homeland, Exile, and Sojourn--are enclosed in a hard-sided slipcover case featuring the cover art from the series.


Legacy of the Drow: Collector's Edition
R. A. Salvatore
0786929081
January 2003
Paperback
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Book Review
Think of it as an opportunity to give all those tattered old paperbacks away to younger adventurers. Just as Wizards of the Coast did with the Icewind Dale and Dark Elf trilogy hardbacks, this 1,000-plus page collector's edition pulls together some of Drizzt Do'Urden's best stories--Legacy, Starless Night, Siege of Darkness, and Passage to Dawn--into one whopping volume.

Starting way back with 1988's Crystal Shard, the Icewind Dale books kicked off the celebrated Drizzt saga, while the Dark Elf prequel trio that followed detailed the scimitar swinger's shadowy beginnings in the drow city of Menzoberranzan. This third series essentially rolls up a bunch of random encounters from both worlds--all of Drizzt's cherished friends and newfound foes on the surface world, along with his old adversaries from the...



Spell Compendium
Matthew Sernett
0786937025
Dec 2005
Hardcover
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Book Description
An important reference to the most popular spells in the Dungeons & Dragons® game. A must have at every D&D game table!  
Spell Compendium provides players and Dungeon Masters with quick access to the D&D spells they need most. Drawing from a treasure trove of sources, Spell Compendium is the one place to find spells that are referenced time and again: the best, most iconic, most popular, and most frequently used. This convenient reference introduces a new spell format that includes descriptive text.  


Promise of the Witch-King
R. A. Salvatore
0786938234
October 2005
Hardcover
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From Publishers Weekly
Jarlaxle Baenre, the drow elf, is once again on the trail to rollicking adventure in bestseller Salvatore's follow-up to Servant of the Shard (2000). At the behest of the dragon sisters Ilnezhara and Tazmikella, Jarlaxle and his assassin companion, Artemis Entreri, travel to far-off Vaasa in search of an unknown artifact belonging to the Witch-King Zhengyi. The intrepid pair infiltrate the Army of Bloodstone at the Vaasan Gate, becoming part of the elite group of seasoned fighters who defend the gate from goblins, ogres, bugbears and other monsters. Salvatore keeps the action hopping as the duo use every trick in their repertoire to achieve their goal—finding magical treasure hidden by the long-dead Witch-King. Lovers of all things elvish, especially those who like butt-kicking swordplay, dastardly...


Revenge of the Sith Booster Pack
Wizards of the Coast
0786936657
Apr 2005

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Warcraft: War of the Ancients Book One: The Well of Eternity, Vol. 1
Richard A. Knaak
0743471199
April 2004
Mass Market Paperback
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Book Description
Many months have passed since the cataclysmic Battle of Mount Hyjal, where the demonic Burning Legion was banished from Azeroth forever. But now, a mysterious energy rift within the mountains of Kalimdor propels three former warriors into the distant past -- a time long before orcs, humans or even high elves roamed the land. A time when the Dark Titan Sargeras, and his demon pawns persuaded Queen Azshara and her Highborne to cleanse Azeroth of its lesser races. A time when the Dragon Aspects were at the height of their power -- unaware that one of their own would soon usher in an age of darkness that would engulf the world of...War Craft®.In the first chapter of this epic trilogy, the outcome of the historic War of the Ancients is forever altered by the arrival of three time-lost heroes: Krasus, the dragon mage...


Monster Manual, Version 3.5
Wizards of the Coast
078692893X
July 2003
Hardcover
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Book Description
Fearsome and formidable foes lurk within. Encounter a horde of monsters armed and ready to battle your boldest heroes or fight alongside them. The fully illustrated pages of this book are overrun with all the creatures, statistics, spells, and strategies you need to challenge the heroic characters of any Dungeons & Dragons roleplaying game.

Over 200 creeps, critters, and creatures keep players on their toes. From aboleths to zombies, the revised Monster Manual holds a diverse cast of enemies and allies essential for any Dungeons & Dragons campaign. There are hundreds of monsters ready for action, including many new creatures never seen before. The revised Monster Manual now contains an adjusted layout that makes monster statistics easier to understand and use. It has 31 new...


Dungeon Master's Guide, Version 3.5
Wizards of the Coast
0786928891
July 2003
Hardcover
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Book Description
Weave exciting tales of heroism filled with magic and monsters. Within these pages, you’ll discover the tools and options you need to create detailed worlds and dynamic adventures for your players to experience in the Dungeons & Dragons roleplaying game.

The revised Dungeon Master's Guide is an essential rulebook for Dungeon Masters of the D&D game. The Dungeon Master's Guide has been reorganized to be more user friendly. It features information on running a D&D game, adjudicating play, writing adventures, nonplayer characters (including nonplayer character classes), running a campaign, characters, magic items (including intelligent and cursed items, and artifacts), and a dictionary of special abilities and conditions. Changes have been...


Icewind Dale Trilogy
R. A. Salvatore
078691811X
February 2001
Paperback
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Book Review
We all owe a debt to Akar Kessel, that treacherous chump of a wizard's apprentice, briefly known as the (short-lived) Tyrant of Icewind Dale. Akar started it all when he stumbled across the ancient and malevolent Crenshinibon, the Crystal Shard, thereby kicking off one of fantasy's best and best-loved series--and at its heart, one of the genre's most beloved heroes, the noble dark-elf ranger Drizzt Do'Urden.

While surely no Tolkien (who is, really?), Bob Salvatore can take pride in the fact that he's brought legions of enthusiastic fans to the genre--and for anyone who's caught themselves in an embarrassed yawn on page 412 of The Silmarillion, that's not a distinction to be taken lightly. You'd have to be a pretty cold fish for your pulse not to quicken a bit as Drizzt and company lay into yet another ravenous horde of...



Dungeons & Dragons for Dummies
Bill Slavicsek
0764584596
Apr 2005
Paperback
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Book Description
Just want to play? Here's where to start!

Understand the game, choose a character, and pick up the language of D&D(r)

Dreaming of Dungeons & Dragons(r), but afraid it takes years to master the game? Meet your personal wizard! This book conjures up the basics to get you started -- essential rules, pregenerated characters, tips and tricks to improve your play, even a foldout dungeon map and battle grid. Read it today, and play tomorrow!

Discover how to
* Create a character
* Choose skills, spells, weapons, and gear
* Find a game or start your own
* Follow D&D(r) game etiquette
* Become a Dungeon Master
* Enhance your game skills

Download Description
The fun and easy way to get started in this...


DragonLance Chronicles Trilogy Gift Set
Margaret Weis
0786926813
September 1901
Mass Market Paperback
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Book Description
This three-book set is perfect for collectors and an ideal gift for readers unfamiliar with the Dragonlance setting. The Chronicles Trilogy -- Dragons of Autumn Twilight, Dragons of Winter Night, and Dragons of Spring Dawning--are enclosed in a hard-sided slipcover case featuring the stunning cover art from the series.


Dungeons & Dragons
Wizards of the Coast
0786934107
Sept 2003
Hardcover
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Book Description
Version 3.5 editions of the Player's Handbook, Monster Manual, and Dungeon Master's Guide are now offered in one slip-covered gift set.

In the 30-year history of the Dungeons & Dragons game, this type of boxed set has never been available -- until now. Enjoy the foundation of the Dungeons & Dragons roleplaying game in one product that is a great gift for someone you want to introduce to the hobby or as a gift to yourself.

With these three books in one case, the entire world of Dungeons & Dragons is yours to explore and share with others.

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